"This is my personal take on the legendary Darkbreaker sword from the classic MMORPG, MU Online. My goal was to translate an iconic low-poly design from the early 2000s into a high-fidelity asset that meets modern visual standards.
Modeling: Sculpted and modeled in Blender, focusing on maintaining a clean topology while capturing the weapon's aggressive and sharp silhouette.
Texturing: Crafted in Substance Painter using a PBR workflow. I paid close attention to metal weathering, custom-etched runes, and emissive maps to achieve that dark, magical aesthetic.
Rendering: Final presentation in Cycles, highlighting the metallic reflections and material depth."